Well, what was once vaporware is now upon us. And it is quite beautiful.

Playstation 2 Specs CPU: 128 Bit "Emotion Engine"

  • System Clock: 300 MHz
  • System Memory: 32 MB Direct Rambus
  • Memory Bus Bandwidth: 3.2 GB per second
  • Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
  • Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
  • Floating Point Performance: 6.2 GFLOPS
  • 3D CG Geometric Transformation: 66 million Polygons Per Second
  • Compressed Image Decoder: MPEG2

    Graphics: "Graphics Synthesizer"

  • Clock Frequency: 150MHz
  • DRAM Bus bandwidth: 48 GB Per Second
  • DRAM Bus width: 256 bits
  • Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
  • Maximum Polygon Rate: 75 Million Polygons Per Second

    Sound: "SPU2+CPU"

  • Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
  • Sampling Frequency: 44.1 KHz or 48 KHz (selectable)

    I/O Processor

  • CPU Core: Current PlayStation CPU
  • Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
  • Sub Bus: 32 Bit
  • Interface Types: IEEE1394, Universal Serial Bus (USB)
  • Communication via PC-Card PCMCIA

    Disc Media: DVD-ROM (CDROM compatible)