Everything2
Near Matches
Ignore Exact
Full Text
Everything2

Screw Your Neighbor

created by CaptainSpam

(thing) by Muke (3.2 y) (print)   ?   (I like it!) Fri Feb 02 2001 at 15:39:05

It's a card game. Card games being what they are, this one probably has about twelve different names, so if this has been noded elsewhere, sue me.

(KissThis /msged, saying this game is also known as Cuckoo, Chase the Ace, and Ranter Go Round.)

Equipment

  • One deck of cards, no jokers, jesters, or piranha.
  • Lots of other people to play with. The more the better. This ain't no solitaire.
  • Counters, or tokens, to keep track--pennies work fine. Eight for each player.

Rules, Order of Play, &c.

  • The pennies are to keep track of how many rounds you've lost. Lay them all out in front of you, and get rid of one each time you lose. Lose them all and you're out and can't play any longer.
  • The purpose of each round is to not have the lowest card. The order, from lowest to highest, is a pretty straightforward A 2 3 4 5 6 7 8 9 10 J Q K. Suit doesn't matter.
  • The dealer shuffles, then deals to the left. Each player gets one card. The player to the left of the dealer goes first, and play travels to the left.
  • Look at your card! You'll want to know what it is.
  • If it's a king, turn it over. You're lucky--you can't get screwed.
  • If it's not a king, you have two options: Keep your card, or trade with the next player. Remember, you don't want to be stuck with the low card, so if it's pretty low, pass it.
  • If the next player has a king turned over, you can't trade. Sorry, tough luck. (The person on the other side of the king goes next.)
  • When it's the dealer's turn, they have a different option. They can either stay with the card they have, or pull the card from the top of the deck.
  • After the dealer's turn, everyone turns over their cards. Whoever has the lowest card loses. If two people have the same low card, they both lose.
  • In the next round, the player to the left of the dealer deals.
  • Whoever survives the longest wins.

Notes

  • If you trade with someone and get a lower card, you just got screwed. The person you traded with--if they have any brain at all--will keep the card and not pass. They know they haven't got the lowest card. (In fact, this is a red flag, and anybody after you who's paying attention will probably not pass either.)
  • For heaven's sake, if you get an ace, pass it! True story, I've known people who stood on aces. Ook.

Sample Round

Players:

             R     L
         P              M
             O     N

L deals.

             R8  L6
         PA           M3
             OK  N2

O sees his king, gives a defiant cry of triumph, and turns it over.

M's turn. M thinks hard, because a three can be dangerous. He trades, and gets N's 2. Poor guy.

             R8  L6
         PA           M2
             OK  N3

N doesn't get an option, because O has a king.
O doesn't get an option either, but he doesn't need one.

P's turn. There's no way P's going to be stuck with an ace, so P passes, and gets R's 8. Whoohoo.

             RA  L6
         P8           M2
             OK  N3

R's turn. R scowls at P, and passes. R gets L's 6.

             R6  LA
         P8           M2
             OK  N3

L's turn. Since he dealt, there's nobody left to pass to. He isn't going to be stuck with an ace though. He turns over the top card on the deck--and gets a two.

Everyone turns over their cards.

             R6  LA2
         P8           M2
             OK  N3

Since both L and M have the low card this round (a two), they both lose a penny. Aww. M deals the next round.


Yeh?


printable version
chaos

Naked Twister Mostly Harmless Words of Advice for Young People You Don't Know Jack
Watch the K Foundation Burn a Million Quid The cost of rebuilding Iraq Yankee swap Burned
card game Hell Hound on My Trail bite me Dora Carrington
D.H. Lawrence Lawrence Welk Bucket brigade piranha
Atta Ants Chicago Cubs time sink Amplification Is The Curse Of Civilisation
screw sequence A Neglected Anniversary RoboForge
Y'know, if you log in, you can write something here, or contact authors directly on the site. Create a New User if you don't already have an account.
  Epicenter
Login
Password

password reminder
register

Everything2 Help

Cool Staff Picks
Little presents from the Node Fairy:
karmic evitability
Texas
Costa Rica
Decrying political correctness without an understanding of its causes and intended consequences is little more than racism muttered under one's breath
Live and Let Die
Cardinal
toast soldiers
Declawing your cat
runcible spoon
Node for the Ages
Anglo-Saxon Laws and Customs
Against you I will fling myself, unvanquished and unyielding, O Death!
Chinese has three words for "river"
New Writeups
Meezzio
Gotlandssnus(thing)
argv
Astral Plane(idea)
Madara
One Winged Angel(fiction)
Tom Rook
Talk is cheap(poetry)
shaogo
Adelle Davis(person)
Aerobe
race car g sfjsgsd(poetry)
Binah
Dream Log: July 5, 2008(dream)
StrawberryFrog
Forgotten things in space(idea)
antigravpussy
velvet revolution fairy tale(idea)
Heitah
Nerve agent VX(thing)
Pavlovna
shite(idea)
wonton
Days and nights come together in a slow falling down(fiction)
Pavlovna
wee(idea)
katherine
root log: July 2008(log)
Madara
There’s nothing like a trail of blood to find your way back home(fiction)
This affordable entertainment brought to you by The Everything Development Company